Chapter 2
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One Way Ticket
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Chapter 2
I noticed that Chapters tend to go from open to cramped areas or vice versa, so I wanted to mimic that as well by going from a train ride (cramped) to an open street corner (open). This is to allow the players to have a breather and explore to gather supplies before entering into the hotel to progress the campaign.
I added a few routes to the objective and explorable areas so that the players have a sense of freedom and allows them to chart their own path through the space. |